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- on mouseEnter
- if not count(the windowList) then
- doRollover(nothing, 2)
- end if
- end
-
- on mouseLeave
- if not count(the windowList) then
- doRollout()
- end if
- end
-
- on mouseDown
- global LINECOUNTER, TEXTDISPLAY
- glow(26, 1)
- updateStage()
- set TEXTDISPLAY to the name of the member of sprite (the clickOn - 2)
- repeat while the mouseDown
- if LINECOUNTER <> 0 then
- scrollByLine(member TEXTDISPLAY, -1)
- set LINECOUNTER to LINECOUNTER - 1
- timedelay(0.10000000000000001)
- end if
- end repeat
- end
-
- on mouseUp
- glow(26, 0)
- end
-